maria


Group: Members
Posts: 928
Joined: July 2002 |
 |
Posted: Sep. 30 2005, 15:58 |
 |
not really... i just meant the fact that there's music in the game which isn't in the music disc. i don't agree with your interpretation of what i said. first, "a proper mo sound" for me is 'tubular bells', 'ommadawn' or 'amarok', but also 'tsode' or 'tr3s lunas'. i agree that tr3s lunas is a different kind of project because it's got visuals added, but that doesn't make it "less proper mo", they simply belong to different stages on his career. imho the music disc is set as a nice introduction of what tr3s lunas really is. a whole made of both, music and visuals. they go together sharing importance, the game isn't a little bonus added. they were born together in a project. mike oldfield spent his time designing the places in the game and composing the music.
if after trying the game and listening to the music u still find u don't like it, it's ok for me. i wouldn't try to convince u, but i would advise anyone to try both and consider both while judging.
-------------- ...morning and evening i'm flying, i'm dreaming...
|