Korgscrew
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Posts: 3511
Joined: Dec. 1999 |
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Posted: June 06 2002, 19:48 |
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To latch onto a few points...
I think to look at it as a game soundtrack is rather like looking at The Wind Chimes as a video soundtrack...they both had similar origins, with visuals and music being developed together (in fact, whereas The Wind Chimes on the album was just the same as on the video, only without pictures, Mike has reworked the music from Music VR slightly to make it work better as an album). Think of that what you will...
It doesn't bother me if Mike wants to make albums without ideas. In fact, he can make a one hour album with a single held down synth chord and nothing more, for all I care. Whether I'd want to buy it is a different matter...
There's definitely more to Tres Lunas than guitars and drum patterns. There are lots of parts in there, bits of vocals, keyboards, the obvious guitars and more subtle ones...even a bit of what sounds like a mandolin (but might actually be a sample...still, it's the thought that counts...). There's also a bit of imagination present in those percussion parts, which helps things along...
I think it's something to listen to in a relaxed state (I guess the 'chill out' tag makes that a bit obvious ), but not to be ignored entirely...allow it to slip into the background too much and you miss the more clever touches.
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